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The Key & Bee Playing Cards – Two Worlds

Introducing the follow-up to the original Key & Bee Playing Cards. Inspired by Lev Grossman’s The Magicians (yes, I’m a huge fan!), Two Worlds brings together the scholarly magic of Brakebills and the enchanted royalty of Fillory.

Rich detailing, signature suit colours, the Key & Bee emblem and the Sign of the Rams carry the theme throughout. The court cards pair Brakebills magicians with Fillory’s kings and queens, revealing a different world as you rotate each card. Spellbooks, golden keys and ram-headed sceptres complete the design, while the Jokers depict the ram gods Ember and Umber, with Umber appearing as the shadow ram.

With custom artwork on every card, The Key & Bee – Two Worlds is a deck created by a fan, for fellow fans and card collectors.

Inspired by Lev Grossman’s, The Magicians

The Court Cards

A distinctive one-way design, with this side depicting the magicians of Brakebills holding a magical book, emblazoned with Key & Bee emblem.

Key & Bee Two World - Court Cards

The Same Cards Rotated 180°

Same cards. A different world. Rotated 180° to reveal the Earth-born rulers of Fillory, holding golden keys and ram-headed sceptres.

Key & Bee Two Word - Aces

The Aces

Each of the four custom-designed Aces features the Key & Bee emblem paired with the Sign of the Rams.

Two World Cards - Ace of Clubs and Hearts
Two World Cards - Ace of Spade and Diamonds

Joker, Back Design & Number Cards

The Jokers depict Ember and Umber, the two gods of Fillory, while the back design brings together the Key & Bee emblem and the Sign of the Rams in a subtle two-way design. Custom pips in each suit’s signature colour feature throughout the number cards, with subtle differences between the halves reflecting Ember and his shadow counterpart, Umber.

The Key & Bee Playing Cards V2 Card Examples
The Key & Bee Playing Cards V2 Card Examples
The Key & Bee Playing Cards V2 Card Examples

Key Features

  • Each suit’s court cards (Jack, Queen and King) have their own signature colour alongside the shared yellow and black: red for Hearts, a magenta for Diamonds, blue for Spades and purple for Clubs.
  • The court cards feature a distinctive one-way design, seamlessly blending the scholarly magic of Brakebills with the enchanted royalty of Fillory—revealing a different world, complete with its own symbols and intricate details, as you rotate each card.
  • The Jokers depict Ember and Umber, the two gods of Fillory, with Umber appearing as the shadow ram.
  • All four Aces feature an oversized custom pip incorporating the Key & Bee emblem, surrounded by stars and paired with the Sign of the Rams.
  • Custom pips in each suit’s signature colour feature throughout the number cards, with subtle differences between the two halves reflecting Ember and his shadow counterpart, Umber.
  • The card box flap has a little hidden nod to the Neitherlands along with a magic button.
  • Printed by MPC on M29 linen card stock with a BETA finish.

The suit's signature colour and pip designs flow through the deck, featuring subtle nods to Ember and Umber, the shadow ram.

The Key & Bee Playing Cards - Pip Design and Colours

Two Worlds Card Box

The back of the box features a subtle two-way card back design, incorporating both the Key & Bee emblem and the Sign of the Rams. There’s also a hidden message, a nod to the Neitherlands on the box flap, along with a magic button.

The Key & Bee - Two Worlds - Playing Cards - Card BoxThe Key & Bee - Two Worlds - Playing Cards Fan Spread
The Key & Bee Ace of Spades

A little imagination. A little magic. A deck you can hold.